![]() ![]() I wish they actually kept the model for the glock though. Can‘t wait to play through it Nice instructions & writeup vrbummser, I know that vrheightadjust should be '0.4' instead of 40 like you wrote. I have switched to the HD pack pretty much just for the purpose of the crowbar looking decent. VR integration is top notch and apart from some finicky parts like climbing ladders, it‘s practically like a native VR game. But now I can´t go completely vanilla :P Eh. I played HL back in 1999 (vanilla), at the time I thought the models were great. This mod is tested for the Steam version of Half-Life on Windows. Originally posted by (° °): Go to the options menu, click the video tab, then uncheck the 'Enable HD models if available'. It requires the Xash3D FWGS engine, which is included in the download. I was disabling the 'high quality models' in the multiplayer tab. I'm with you in that I really don´t get why these models get so much hate. This is a HD graphics mod for Half-Life, Opposing Force and Blue Shift. But every month we have large bills and running ads is our only way to cover them. We dont have paywalls or sell mods - we never will. Combined with detail textures and support for a variety of HD model packs for. According to the modder, version 2.1 fixes the Highway 17. ![]() This is accomplished by using state-of-the-art neural networks to upscale the game’s graphics. Half Life 2 HD Remastered HD Texture Pack V2.1 is 3.56GB in size, features plenty of new 2K textures, and you can download it right now. A Half-Life 2 (HL2) Mod in the Decals & Signage category, submitted by JersonGaming. I like my doom without filtering (give me those pixels!) and my quake with the original unfiltered and uninterpolated models. A Half-Life (HL) Mod in the Other/Misc category, submitted by Gabe Iggy. Half-Life: ReSrced is a mod for Half-Life, Opposing Force and Blue Shift that gives the game HD textures upscaled from the original low-res textures. On the whole, however, I don´t know why I dislike this much the original models. What I can´t really stand (and, again, I know it may seem stupid) is how disproportionated their arms are in relation to their bodies. The aliens, I think, are ok-ish (being "monsters", it doesn´t bother me the low res low polygon models), but human models (specially barneys and scientists) ugh, simply no. Since I was stuck with my mod Half-Life: Gold I now decided to release the textures as a texture pack for Half-Life 1 multiplayer. ![]() Originally posted by Ŧђɇ ƼϮϞ §μȑ√iⱴ۞ѓ:And now the defaults ones look really bad to me. Detailtextures pack ver.2 by crowbar / Texture 15 comments. ![]()
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